XrdSceneClient
GObject ╰── XrdClient ╰── XrdSceneClient
#include <xrd.h>
void xrd_scene_client_render (XrdSceneClient *self);
XrdSceneClient *self
#define XRD_TYPE_SCENE_CLIENT xrd_scene_client_get_type ()
typedef struct _XrdSceneClient XrdSceneClient;