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typedef struct { graphene_point3d_t point; graphene_matrix_t pose; float distance; GxrController *controller; } XrdHoverEvent;
An event that gets emitted when a controller hovers a window.
graphene_point3d_t |
The point in 3D world space. |
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graphene_matrix_t |
A graphene_matrix_t pose. |
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float |
Distance from the controller. |
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GxrController * |
The controller the event was captured on. |
typedef struct { graphene_matrix_t pose; GxrController *controller; } XrdGrabEvent;
An event that gets emitted when a window get grabbed.
graphene_matrix_t |
A graphene_matrix_t pose. |
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GxrController * |
The controller the event was captured on. |